Star Trek Capatins!

Star Trek Capatins!

Tuesday, February 3, 2026

Quick Coffee & Swamp Whispers

 Quick Coffee & Swamp Whispers



Morning Log — The Shreveport Cabin It's Bayu Tuesday, the “Coffee’s black, the swamp is grey, and the mind is finally starting to churn. I’ve just finished 'derping' out a brand new GMA for you all—featuring the high-level math and necrotic terror of the Arch-Magus himself. My brain is about 40% caffeinated, but the Magister is already at 100% deadliness.”

Good morning, My Fellow Monsters!

I’m sitting here with my mug, watching the fog roll off the Red River, trying to shake the cobwebs loose. I just posted the full, unabridged GMA: Bayou Tuesday — The Arch-Magus of the Walking Wet. It’s got everything: Specialist math, reskinned Ken St. Andre spells, and enough "Swamp Dread" to make you double-check your locks.

I’m heading out shortly to take care of some personal business today, so I won’t be back online for a while. Dive into the new GMA, check out the cover art by Angela Head, and try not to let the Aquazombies get a grip on your character sheets while I’m away.

Stay monstrous, stay sharp, and I'll catch you all on the flip side.

— Captain Earl C. Hedges Jr.

GOOD MORNING ITS BAYOU TUEDAY AND I DROPED A NEW FREE GMA ON THE WEBSOTE THIS MORNING

 

GMA: Bayou Tuesday — The Arch-Magus of the Walking Wet



Watchman’s Log – Shift 3 (06:45 AM) “The blue ‘Cajun Spirit Lights’ are fading into the morning mist, but the buzzing hasn't stopped. I saw him—the Magister—standing on the water’s surface near the east pilings. He isn't human anymore; he’s a scholar made of colorless sludge and algae, draped in a cape that seems to swallow the lantern light. He held a forked rod that hummed like a million angry insects. He looked at the B&B, and the very walls seemed to shift and reform. We’re trapped in a mirage now, and the ‘Walking Wet’ are scratching at the floorboards.”

Good morning to all my fellow Monsters! It is Tuesday, February 3, 2026. The fog is thick enough to choke a ghost, and the coffee is the only thing keeping the damp from settling in my marrow. Welcome to the Cypress Shadow B&B. While I’m here reorganizing the files and cleaning the cabin, the "guests" out in the swamp are getting restless.

Bayou Vitals: The Rhythm of the Swamp

The rhythm of the river dictates the survival of the day:

  • Sunrise: 7:11 AM

  • Sunset: 5:52 PM

  • Moonrise: 6:52 PM

  • Moonset: 7:59 AM

  • Weather: A bone-chilling 43°F start, climbing to a damp, overcast high of 61°F. Maximum "Swamp Dread" visibility penalties are in effect.


THE FEATURED FOE: Magister Muck (The Slime-Liche)

A former Wizard of the Guild who underwent seven years of training to master the kremm, Magister Muck’s mind "unfolded" into a Specialist Necromancer after a fatal encounter with the Slime God. He is a high-level Vancian horror who has traded his humanity for absolute efficiency in the dark arts.

Attributes & Stats:

  • Level: 5 Specialist Necromancer

  • MR: 200 (Combat Adds: +34)

  • STR: 12 | INT: 18 | LK: 12 | CON: 15 | DEX: 14 | CHR: 15 | SPD: 13 | WIZ: 20

  • Special Abilities: * Specialist Casting: All Necromancy, Summoning, and Cosmic spells are cast at Half-Cost.

    • Magical Aptitude: Further reduces WIZ cost by (Level - Spell Level).

    • Focus Affinity: His Forked Rod (6D6) acts as a focus and stores WIZ equal to his level.

    • Slime Form: Immune to non-magical weapons. Fire and Electricity deal normal damage. Every "6" rolled by an attacker deals 3 acid damage back to them.

    • Armor: Anti-matter Cape (Absorbs 50 hits); Boots of Dancing (DEX SRs to hit him are made at his level).


THE SPELLBOOK: Unfolded Horrors

Because he is a Specialist, these spells cost him half the WIZ listed:

  • Unlucky Mosquitoes (Combat - 4 WIZ): A Bayou-reskin of the Troll God’s "Unlucky Bees." Summons a blood-bloated cloud of etheric mosquitoes. Does magical damage equal to the target’s Luck attribute. Survivors receive a permanent +1 Luck.

  • Burning Acid Within (Necromancy - 15 WIZ): Targets the moisture in a victim's body, turning it to hyper-corrosive acid. Deals 1D6 CON damage per round, ignoring non-magical armor.

  • The Worms Go In (Necromancy - 7 WIZ): Insinuates maggots in the brain. They do 1D6 CON and 1D6 INT damage per round.

  • Spirit Mastery (Conjuring - 4 WIZ): Enslaves the target if the Liche's (INT+WIZ+CHR) is greater than the target's total.

  • Hidey Hole (Cosmic - 5 WIZ): Makes the Liche and all within 5 feet invisible for 10 minutes. 50% reduction to enemy combat totals.

  • Mirage (Cosmic - 4 WIZ): Creates a permanent hallucination of walls or floors. Intangible but visually perfect.

  • Dem Bones Gonna Rise (Conjuring - 5 WIZ): Summons MR 27 skeletons from loose earth.

  • Know Your Foe (Cosmic - 3 WIZ): Instantly determines the MR or attribute total of any one target.


THE HORDE: The Walking Wet (Aquazombies)

MR: 100 | Combat Dice: 11D6 + 50 These are victims "touched" by the Slime God. In any round where an Aquazombie scores four or more 6s, a victim in melee must make a L2-SR on INT to avoid possession. If failed, the victim turns into an Aquazombie over a period of weeks (1/2 CON). Only Healing Feeling and Curses Foiled can cure this within 3 days.


The Captain’s Final Word

I’m finishing the floors, but I’m keepin’ a bucket of baking soda and a torch handy. This Slime-Liche isn't just lookin' for a room—he’s lookin' to melt the competition and expand his colony. If you're rollin' dice today, watch your INT score. Once the worms get in, there ain't much left but the jitters.

Stay monstrous. Stay smart. Watch the shadows.

— Captain Earl C. Hedges Jr.


Product Identity & Legal The following items are designated Product Identity of Arthur Earl C. Hedges Jr. / The Adventures of Captain Hedges: The world of Zimrala, the Tygerian Isles, the Ether Dragons, the Tiger Force Shadow Saga, the "Cypress Shadow B&B" location, the "Swamp Dread" mechanics, and the "Hedge Wizard of the Shreveport Cabin" persona. Monsters! Monsters! and Humans! Humans! are trademarks of Ken St. Andre and Trollgodfather Press and are used with permission. The "Unlucky Mosquitoes" is a reskin of "Unlucky Bees" by Ken St. Andre. © 2026 Arthur Earl C. Hedges Jr. All rights reserved.

Monday, February 2, 2026

3AM WHISPERS Monday at the Shreveport Cabin

 

Deep Cleans and Digital Dreams: Monday at the Shreveport Cabin



Good morning to all my fellow Monsters! It is Monday, February 2, 2026, and the air here on the Red River is thick with the scent of cypress and the quiet hum of progress.

Today, the Captain is taking a bit of a breather from the front lines to "take care of business." I’m diving deep into the laptop files, sweeping out the digital cobwebs, and reorganizing the upcoming projects that have been simmering in the back of my mind.

But it’s not just the digital world getting a reset. I’m taking the time to clean the Cabin as well. There’s a certain power in clearing the physical space where the stories are born—scrubbing the decks and getting the Shreveport Cabin ship-shape. It’s a day for logistics, coffee, and preparation.

I’ve got some major announcements coming your way soon for a special 3 AM Morning Whispers post. Trust me, you’ll want to be awake for that one—the shadows are moving, and the ink is drying on something big.

Bayou Vitals: The Rhythm of the Swamp

To keep you grounded in the rhythm of the Red River, here is your daily watch for the Shreveport Cabin:

  • Sunrise: 7:12 AM

  • Sunset: 5:51 PM

  • Moonrise: 5:48 PM

  • Moonset: 7:22 AM

  • Weather: A cool, misty morning giving way to a damp afternoon. Expect highs around 58°F with the swamp fog clinging to the cypress knees until midday.


What’s on the Horizon?

While I’m cleaning up these files and straightening up the Cabin, I’m seeing the blueprints for new adventures and the shadows of the Tygerian Isles all starting to align. Reorganizing isn't just about deleting old files; it's about making room for the new legends we are about to build together.

Thanks to all my fans for sticking by me. Stay monstrous, stay hungry, and keep an eye on the river.

— Captain Earl C. Hedges Jr.


Product Identity & Legal The following items are designated Product Identity of Arthur Earl C. Hedges Jr. / The Adventures of Captain Hedges: The Tygerian Isles and the specific "Hedge Wizard of the Shreveport Cabin" persona. Monsters! Monsters! and The Monastery of Zimrala (MoZ) are trademarks/property of Ken St. Andre and Trollgodfather Press and are used with permission. © 2026 Arthur Earl C. Hedges Jr. All rights reserved.



Saturday, January 31, 2026

๐ŸŽ™️ NOCTURNIS SPORTS DESK: SATURDAY MORNING REPORT

 

๐ŸŽ™️ NOCTURNIS SPORTS DESK: SATURDAY MORNING REPORT





Date: January 31, 2026 | Time: 06:00 AM Subject: The Whisper Bowl is Set!

Good morning, Nocturnis City! Grab your coffee and settle in. The fog is thick over the bay this morning, but the playoff picture has never been clearer. Last night’s Conference Championships delivered the kind of drama that legends are made of.

City Cup Finals: A Slippery Finish

In the Nocturnis City Conference, the Sewer Gaters proved they are never out of a fight. In a grueling, back-and-forth battle against the Silverbacks, the Gaters managed a "slippery slide" into the end zone during overtime.

  • Final Score: Sewer Gaters 33, Silverbacks 30 (OT)

  • The Takeaway: The Gaters take home the City Cup and head to the Whisper Bowl with all the momentum of a swamp-born freight train.

Trident Trophy: The Streak is Broken

The shockwave of the night came from the Island Chain Conference. The undefeated Fire Smokers (19-0) walked onto the field as heavy favorites, but the Swan Knights of Hedges played the role of the spoiler perfectly. With a stifling defense and clinical execution, the Knights handed the Smokers their first—and most costly—loss of the year.

  • Final Score: Swan Knights 17, Fire Smokers 7

  • The Takeaway: The Knights claim the Trident Trophy and silence the volcano.


THE MAIN EVENT: THE WHISPER BOWL

It all comes down to this. The pride of the sewers versus the champions of the islands.

THE MATCHUP: Sewer Gaters vs. Swan Knights of Hedges

THE PRIZE: The Sirens Cup

LOCATION: The Whisper Bowl

The Gatters have the grit, but the Knights have the momentum of a giant-slayer. 

Who leaves with the Sirens Cup? Stay tuned to the Sports Desk for live updates throughout the weekend.


Product Identity & Legal The following items are designated Product Identity of Arthur Earl C. Hedges Jr. / The Adventures of Captain Hedges: The world of Zimrala, the Whispering Isles, Nocturnis City, the Swan Knights of Hedges, and the official Gridiron League branding. Monsters! Monsters! and Humans, Humans (1st Edition) are trademarks of Ken St. Andre and Troll Godfather Press and are used with permission. © 2026 Arthur Earl C. Hedges Jr. All rights reserved.


bONUS ANNOUCEMENT 


THE WHISPER BOWL SCOUTING LINE

Matchup: Sewer Gaters vs. Swan Knights of Hedges

Date: Sunday, February 8, 2026

Venue: The Whisper Bowl

FactorAnalysis
The MomentumThe Swan Knights are riding high after slaying the 19-0 Fire Smokers. Their confidence is at an all-time high, but can they avoid a "let-down" game after such a huge upset?
The GritThe Sewer Gaters proved they can win the "ugly" games. That overtime slippery-slide victory shows they have the stamina and the heart to survive high-pressure situations.
The StrategySwamp Attrition vs. Knightly Precision. The Gaters will try to drag the Knights into the mud, while the Knights will look to use the same clinical defense that stifled the Smokers.

REVISED 6:00 AM SATURDAY MORNING REPORT




"Good morning, Nocturnis City! The smoke has cleared from the islands, and the mud is settling in the city. We have our champions! The Sewer Gaters and the Swan Knights of Hedges have punched their tickets to the big dance.

Mark your calendars for Sunday, February 8th. The Whisper Bowl is officially set, and the Sirens Cup is waiting for a new home. Will it be the slippery Gaters or the giant-slaying Knights? We've got eight days of hype and heartbreak ahead of us!" 

YOURS THE EARL OF HEDGES AND ALDEN HEDGES REPORTING


A Dispatch from the Desk of Bayou Earl: 4 AM Jitters

A Dispatch from the Desk of Bayou Earl: 4 AM Jitters

Date: January 31, 2026

Time: 4:46 AM

Location: The Shreveport Cabin, Bayou Pierre, Louisiana

Current Weather: Misty and Cold




The Hook: Darkness and Diesel

I’m sitting here at my desk, the clock barely ticking past four, and the "jitters" have already taken hold. Outside, the Shreveport mist is pressing against the glass, and the bayou is humming that low, rhythmic song it only sings before the sun dares to show its face.

Based on the context of life along the Louisiana bayou, "4am jitters" refers to the nervous energy, anticipation, or adrenaline felt by fishermen, hunters, or locals waking up in the pitch black of early morning to start their day. It combines the physical feeling of being shaky or wired from caffeine and early waking with the environmental and cultural experience of the swamp before dawn.



The Early Start: Navigating the Shadows

Before dawn, fishermen and workers glide their boats into the misty waters. It is a time when the bayou is alive with activity, yet very dark and quiet. You feel the vibration of the boat engine through your boots and watch the mist curl off the surface like woodsmoke. The bayou is a slow-moving wetland, often with a swampy appearance. At 4 a.m., it is cold, often misty, and filled with the sounds of nocturnal wildlife, including alligators.

The Jitters: Fueling the Fire

This is the adrenaline rush of waking up very early, likely fueled by strong coffee—a staple of Cajun culture. It can also refer to the nervousness of navigating the swamp in the dark.

Right now, I’ve got the percolator going with that Cajun coffee—dark, strong, and thick enough to chew. I’m at the stove frying up boudin and seasoning the eggs, the steam rising to meet the morning damp. I’m not eating alone; my old friend Cajun Joe is here for a visit. Joe is a true Native American Swamp Indian, and having him and his family here—with that rich blend of Cajun and Native blood—reminds me of the hardworking, early-rising nature of our communities who "laissez les bons temps rouler" but also know how to work hard early in the morning.

A Full House (and a Grumpy Uncle)



The cabin is bursting at the seams. Angela is here, the Monster Kids are running circles around the table, and our new pet Swamp Drake is curled up in the corner, his scales catching the light of the stove. Of course, it wouldn't be a family gathering without Uncle Bill over in his chair, grumbling and complaining that there are "too many people around him." But even his grumpiness is a part of the rhythm of this place.


Stepping Off the Trail

In essence, "4am jitters on the bayou" is the feeling of being awake, wired, and ready to work in the mystical, dark hours of the Louisiana swamp. But with a house full of kin, friends, and a growing dragon, I’ve decided to take some time off from the blog. These moments are precious, and I want to give my full attention to the people (and monsters) around my table.

The bayou will still be here when I get back, and the Hedge Wizard will still be watching the mists, but for now, Bayou Earl is stowing the oars to enjoy the company.

Laissez les bons temps rouler—I'll see y'all further down the trail.




Product Identity & Legal The following items are designated Product Identity of Arthur Earl C. Hedges Jr. / The Adventures of Captain Hedges: The specific "Bayou Earl" and "Hedge Wizard of the Shreveport Cabin" personas and the "Swamp Drake" creature. Monsters! Monsters! and Humans! Humans! (1st Edition) are trademarks of Ken St. Andre and Troll Godfather Press and are used with permission. © 2026 Arthur Earl C. Hedges Jr. All rights reserved.

3AM WHISPERS The Family, Frost, and a Quiet Weekend!

From the Desk of Bayou Earl: Family, Frost, and a Quiet Weekend

Saturday, January 31, 2026 Location: The Shreveport Cypress Swamp (Cabin HQ) Time: 04:00 AM CST

Good morning from the deep freeze.

It is currently 29°F outside the cabin window, but with that North wind blowing at 12 mph, it feels more like 19°F. We are definitely staying inside today.

For those tracking the sky with me this early morning:



  • The Moon you see out there now actually rose yesterday afternoon at 3:21 PM, and it is starting its descent. It will officially set this morning at 6:23 AM.

  • The Sun is due to rise at 7:10 AM to thaw us out a little, and it will set this evening at 5:47 PM.

Things are quiet here at the cabin, largely because we are all a bit under the weather. Me, Uncle Bill, Angela, the Monster Kids—even the new pet dragon—we’ve all got this lingering cough that just won’t quit.



Since the kids are out of school on break, we are taking this opportunity to just be a family. We're keeping the fire going, drinking hot tea, and resting up. Because of the family time and the "swamp crud" we're all fighting, I won't be writing as much this weekend. If you don't see a post from me, it’s just because I’m taking time off to be with the family and get us all healthy again.

Stay warm, stay safe, and we’ll catch you on the other side of the freeze.

Yours, Bayou Earl

Year of the Snake: Day 31 – The Hellfire Volley

 

Year of the Snake: Day 31 – The Hellfire Volley



By Captain Hedges Log Date: January 31, 2026 Location: Siege of the Tygerian Reach Status: ORBITAL SUPERIORITY SECURED

The Ophidian "Cobra-Class" ships thought their living armor was impenetrable. They thought they could assimilate anything we threw at them. Then the Sun Elves opened the missile bays of the Midnight Green Phoenix.

Weapon Profile: Phoenix Hellfire Missiles

These aren't your standard ship-to-ship projectiles. They are the ultimate "Void-Sin" killers, designed by the Sun Elves to burn through the darkest shadows.

  • The Warhead: Each missile is tipped with a concentrated Arial Light core that reacts violently with Ophidian bio-matter.

  • The Tracking: They don't track heat; they track the "Sin" signature of the Nihil-Coil engines. Once a Hellfire locks on, there is no phasing out of reality to escape it.

  • The Effect: On impact, they release a "Solar Nova" burst that incinerates the internal nervous system of the living Bio-Ships, leaving nothing but scorched Gristlegrim iron behind.

The Final Strike

I watched from the bridge of Swan Island as a single volley of Hellfire Missiles streaked across the blackness of space like green comets. They slammed into the Apex Predator, and for a moment, the Void was as bright as noon on Phoenix Island.

"Let the word go out to Ophidous," I signaled to the fleet. "The Reach is not for sale, and our fire never goes out."

– Sir Clinton II (Commodore, T.R.S.F.)


Product Identity & Legal The "Year of the Snake" Project, "The Tygerian Reach," "Nihil-Coil Hegemony," "Void-Sin Tech," "The Gridiron Battle Group," and the characters "Sir Clinton II," "High Inquisitor S'teth," "Commodore Vraal," and "Arch-Genetor Xol" are Product Identity of Arthur Earl C. Hedges Jr.. Monsters! Monsters! is a trademark of its respective owner. The statistics and game mechanics provided herein are designated as unofficial playtest material for the Tygerian Isles campaign setting. © 2026 Arthur Earl C. Hedges Jr. All rights reserved.