Star Trek Capatins!

Star Trek Capatins!

Pages

Thursday, March 24, 2022

BROADCAST FROM ZIMRALA ION MARCH 24TH, 2022 G.A. 8952: STAKING MY CLAIM

 

BROADCAST FROM G.A. 8952: STAKING MY CLAIM

Date: March 24, 2022 (G.A. 8952) Current Zodiac: The Year of the Tiger Status: Backed & Committed.



THE OLD MAPS ARE BURNED. It’s been a long, hard road since the "Great Tremor" of 2020 and the fall of the Old Republic last year. The corporate Snakes have taken over the old territories, locking away the games and worlds we used to call home. We’ve been drifting in the void, looking for a signal.

Yesterday, we got one.

THE BEACON IS LIT. The architects, Ken St. Andre and Steve Crompton, have activated a new beacon. They are calling it "The Monsterary of Zimrala."

They say it's a book of monsters. I say it's a lifeboat. It’s a brand new planet, untainted by the recent buyouts, where the "monsters" can finally be free.

I didn't hesitate. I pledged my credits immediately. The Manticore crew is going to Zimrala.

THE YEAR OF THE TIGER FORCE. But just landing isn't enough. We can't be tenants on this new world; we need to be owners.

Steve just announced a new protocol in Update #1: "Pick Your Island." For a $23 "Add-On" fee, we can secure legal title to territory on the planet's surface.

I am looking at the starcharts now. There is an archipelago in the southern hemisphere—jungle terrain, isolated, defensible. Perfect.

It is 2022: The Year of the Tiger. It’s destiny.

I am securing the funds now. I am buying those islands. They will be the future headquarters of the Tiger Force. From this day forward, let that territory be known as The Tygerian Isles.

We have a destination, Captains. The Escape to Zimrala has begun.

END TRANSMISSION.



Tuesday, March 22, 2022

The Birth of Zimrala (March 22, 2022)

 

The Birth of Zimrala (March 22, 2022)

The Setting: While the corporate world of 5E was reeling from the OGL betrayal, a different fire was being stoked. On March 22, 2022, Steven Crompton and Ken St. Andre launched the Monsterary of Zimrala (MoZ) Kickstarter. The goal was $22,222, but the community answered with over $31,000, proving that independence has a market.

The Stakeholder's Move: As part of this legendary roster—alongside names like Bear Peters, Liz Danforth, and Stefan Jones—I didn't just contribute words. I secured the future of my own narrative. During this campaign, I purchased the Northwest islands at $25 a piece.

This was the strategic birth of the Tygerian Isles. While the MoZ was introducing 111 unique creatures to the world, I was anchoring the Tygerians (my evolved Tigermen) into their own sovereign archipelago. I wasn't just a backer; I was a founder of a new territory in the Northwest.


[ARCHIVED HISTORICAL REPORT: MARCH 26, 2022]

The Call of the Trollgod: The Secret Origin of the Tygerian Isles

By Arthur Earl C. Hedges Jr. Shreveport, Louisiana

The Hook: The Email That Changed Everything

It started with a ping in my inbox that cut through the noise of the corporate world. For years, I had been watching the "Big Forge" of the industry—the Hasbros and the Wizards of the Coast—slowly tightening their grip on the hobbies we love. But on this morning, I received an email directly from the desk of Ken St. Andre, the legendary creator of Tunnels & Trolls and Monsters! Monsters!.

Ken didn't send a marketing blast. He sent a call to arms. He spoke about his upcoming project with Steven Crompton, a massive fantasy bestiary and world-setting called the Monsterary of Zimrala (MoZ). He told me that this wasn't just another book; it was a gateway to a whole new world that they were building from the ground up—a world that didn't answer to the corporate gatekeepers. He offered me a seat at the table, a chance to help him populate this new wild frontier with the legends I had been carrying in my head for years.


Section 1: The OGL Betrayal and the Need for Sanctuary

To understand why Ken’s email felt like a lifeline, you have to look at the "scorched earth" policy being enacted by Hasbro and Wizards of the Coast at that very moment. They were attempting to "deauthorize" the Open Game License (OGL 1.0a) and the SRD (System Reference Document) frameworks—the very foundations of the independent gaming industry. They wanted to cancel the freedom of creators to build on open systems and force every imagination into a taxed, corporate-controlled sandbox.

I had already lost the Star Trek Voyage Earl, the Earl of Borg, and the Galaxy Sci-Fi Store websites to the 2016 Star Trek lockdowns. I was tired of building on shifting corporate sand. When Ken reached out, I saw my chance to build on granite. By joining the Zimrala project, I was choosing a partnership built on mutual respect and creative sovereignty.


Section 2: The Kickstarter and the $240 Investment

The Kickstarter for the MoZ officially launched on March 22, 2022. It was a grassroots powerhouse, aimed at $22,222 and backed by over 400 people who were hungry for something real. But while others were just buying a book, I was buying sovereignty.

I. The $65 Biological Anchor (The Tigermen-to-Tygerians Pivot)

Ken had a concept for the Tigermen of Zimrala, a fierce and ancient kindred. I knew immediately that these were the people I had been searching for to anchor my Tiger Force Shadow Saga.

I paid a direct $65 dollars to Ken and Steve to include the Tigermen in the Monsterary. This wasn't a donation; it was a "biological anchor." This investment finalized their status in the MoZ lore, but it also gave me the creative leverage to evolve them. Under my pen, they didn't stay as generic monsters. They became the Tygerians—a noble, resilient, and independent race of warrior-poets who lived by a code of strength and ancient honor. That $65 was the price of their birth in the Zimralan annals.

II. The $175 Land Grant (Seven Islands at $25 a Piece)

A people need a home. I looked at the vast, empty Northwest on Steve Crompton’s master map and I saw a cluster of islands that were isolated, rugged, and strategically perfect.

I purchased each of those seven islands at $25 a piece, totaling a $175 investment. This was my "Land Grant." By paying for the real estate, I secured the right to name them and define their history. While Steve Crompton handled the professional cartography and the actual design of the map, I provided the Nomenclature of the Northwest.

I named them The Tygerian Isles. I gave life to the names you see on the map:

  • Achrox: The massive, mountainous heart of the culture.

  • New Tuslan: The refuge for those escaping the corporate "commandments."

  • Tygeria: The sovereign forge where the ancient secrets are kept.

  • Thrivaldi, Thrasir, Spirerock, and Thimblethumb: The four sentinel watchtowers that protect the archipelago from all vectors.


Section 3: The Northwest Covenant

Because of that email and that Kickstarter, the Northwest part of Zimrala is now a territory that answers to the Earl of Hedges. When you look at that map, you aren't just looking at fantasy geography. You are looking at a Covenant of Independence.

  • The Tygerians (my $65 kindred) rule these isles.

  • The Tiger Force (my original group) operates from Port Chrox.

  • The Tygerian Isles (my seven $25 islands) are the stage for the Tiger Force Shadow Saga.

By collaborating with Ken and Steve, I ensured that my "Product Identity" is baked into the very bedrock of the world. No corporate "deauthorization" can take Achrox away from me. No 2,000% fee hike can reach into the sentinel towers of Thrasir. We built this on the Monsters! Monsters! framework—a system born of the community, for the community.


Conclusion: The Future is Sovereign

As I write this today, March 26, 2022, I am no longer just a "fan." I am a creator with a map, a people, and a purpose. Ken St. Andre gave me the opportunity, Steve Crompton gave me the visual canvas, and I provided the spirit and the investment to make it real.

The corporate giants can have their fenced-in stars and their canceled licenses. I’ll be here in the Northwest, among the Tygerians, watching the horizon from the peaks of Spirerock. The forge is lit, the land is bought, and the adventure has truly begun. The Tiger Force Shadow Saga is home.


Product Identity & Legal Notice

Product Identity of Arthur Earl C. Hedges Jr. / The Adventures of Captain Hedges: The names "The Tygerian Isles," "Achrox," "New Tuslan," "Thrasir," "Tresor," "Thrivaldi," "Spirerock," "Tygeria," "Thimblethumb," and the "Tygerians" (evolved from the Tigermen of Zimrala) are original creative works and Product Identity of the author.

Copyright & Trademark Notice: Monsters! Monsters!™ is a trademark of Ken St. Andre and Trollgodfather Press. The Monsterary of Zimrala (MoZ), the world of Zimrala, and the map artwork are the property of Ken St. Andre and Steve Crompton. All references to the 2022 Kickstarter and Ken St. Andre’s personal communications are for historical and critical documentation of a founding creative contribution.

© 2022 Arthur Earl C. Hedges Jr. All rights reserved.

Wednesday, March 16, 2022

New Update A New Chapter: Tygerians Roam the Monsterary of Zimrala!





March of 2022 marked a significant turning point in my creative journey. I embarked on an exciting new adventure as an RPG writer, contributing to the legendary Ken St. Andre's latest creation: the "Monsterary of Zimrala." For those unfamiliar, Ken St. Andre is a name synonymous with innovation in the RPG world, the mastermind behind classics like "Tunnels & Trolls" and "Monsters! Monsters!"

Let's take a moment to appreciate that legacy. In 1976, Ken St. Andre, the creator of the 2nd oldest role-playing game, "Tunnels & Trolls," expanded his vision with a companion game called "Monsters! Monsters!" This game, focused on playing as the monsters themselves, became a cult classic. Fast forward to 2020, and Ken St. Andre, alongside his team at Trollhalla Press Unlimited, successfully launched a Kickstarter campaign to update and create a new edition of "Monsters! Monsters!" This project resonated deeply with old-school fans, proving that Ken's creative spark continues to ignite imaginations.

Now, it’s time for a bestiary! Ken and his cohorts are bringing you something that fans of Ken St. Andre’s RPG games have been demanding for decades – a bestiary! It's time for the "Monsterary of Zimrala!" This book of monsters boasts over 111 unique, illustrated creatures, from the dangerous Ambaina all the way to the Zimralan Wraith. Almost all these creatures have never before been seen anywhere in print. Ken is also including details for each monster on how to use it with ANY RPG THAT YOU’RE PLAYING. And, if we reach our first stretch goal, we will add a full-color section to the book!  

Or any role-playing system & M!M!: We are making this book for the Monsters! Monsters! RPG, but with our experience creating books for other role-playing systems, we are adding special information with each monster that will allow players to use these creatures with their favorite RPG. This way everyone can explore Zimrala and its strange lifeforms.

It's in a new world! But this is much more than your run-of-the-mill bestiary. (That is why we are calling it "The Monsterary of Zimrala.") Ken and his cohorts created a whole new fantasy world for you to explore and adventure in, a world populated with unique monsters, many strange mysteries, and lost civilizations. The book includes a section about the world, its environs, details on many of its dark secrets, and hints about the tumultuous disaster of its past. (See the partial map below.) Zimrala is the world where Ken St. Andre will be basing his future solos and GM adventures. So if you're curious about what's next for one of the founding fathers of role-playing gaming, this book is for you!  



A Team of Award-Winning Pros: Almost everyone working on this book has worked on other RPG books and Kickstarters in the past, Including Deluxe Tunnels & Trolls, Grimtooth's Trapsylvania, Citybooks, and many others. Writers and editors include Ken St. Andre, Bear Peters, Stefan Jones, and Debora Kerr. The Monsterary also includes art by Steve Crompton, Liz Danforth, Rob Carver, Phil Longmierer, Tom Ardans, Simon Lee Tranter and others. Many of them have been involved in projects that have won major game industry awards, including Origins Hall of Fame and Best RPG Supplement winners.

The book is also going to include both a GM & Solo adventure that takes place in Zimrala. And you can bet we’ll be adding some additional great surprises as we announce the stretch goals and special add-ons...

This "Monsterary" is designed to be more than just a list of stats. It's a gateway to a vibrant, untamed world called Zimrala, teeming with unique and fascinating monsters. It's a place where imagination runs wild, and the "Monsterary" serves as both a detailed bestiary and a rich campaign setting. Think of it: a world built from the ground up, full of creatures never before seen, all ready for adventure.

And that's where I come in! I've had the incredible opportunity to weave my own creations into the fabric of Zimrala. My beloved Tygerians, a race I've nurtured in my own creative space, have found a new home. I've also had the privilege of establishing the Tygerian Isles, a new archipelago within Zimrala's vast expanse. Imagine these proud, feline warriors now navigating the strange and wondrous landscapes of this monster-filled world!





For me, this isn't just about writing monster stats and descriptions. It's about building a living, breathing world. It's about bringing my own imagination into harmony with the vision of a true RPG legend. It's about giving players new stories to tell, new challenges to overcome, and new monsters to face.

If you're a fan of classic RPGs, or if you're simply looking for a fresh and exciting world to explore, keep your eyes on the "Monsterary of Zimrala." The Tygerians are ready to pounce, and the islands await your exploration. This is a journey I'm incredibly excited to be a part of, and I can't wait to see where the adventures take us!



This project, brought to life through a successful Kickstarter campaign, is a testament to the power of community and collaborative creativity. It's been an absolute thrill to work alongside other talented writers and artists, all contributing to this shared vision.

Stay tuned for more updates from the Tygerian Isles and the Monsterary of Zimrala!