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Thursday, June 4, 2026

๐Ÿ›️ THROWBACK THURSDAY: THE BIRTH OF THE SOUTHERN TRIBE SAVE FOR WHEN THE KICKSTART LAUNCHES

๐Ÿ›️ THROWBACK THURSDAY: THE BIRTH OF THE SOUTHERN TRIBE



THE "BEHIND THE SCROLLS" STORY

A lot of people ask how the Tygerian Southern Tribe ended up as the elite protectors of the Cat Goddess in the Monsterary of Zimrala. It’s a story of two creators coming together.

When Ken St. Andre was building out the lore for Sekhmet, he reached out and asked me a pivotal question:

“Would it be okay if I added a Southern Tribe of Tygerians to be the Cat Goddess’s Elite Guards?”

My answer was an immediate YES.

WHY THEY SERVE

But it wasn't just about putting cat-men in Egyptian armor. Ken took that concept and wove a deep spiritual thread through it. He wrote about Sekhmet calling to the Tygerians, and them answering because they didn't just see a powerful ruler—they saw an Avatar of their own Creator Goddess.

For the Southern Tribe, guarding the Pharaoh and the Temples of Sekh-Atem isn't a job or a mercenary contract. It’s a divine calling. They are the "Avatar’s Shadow," protecting their Mother-Goddess with a ferocity that only a Tygerian can muster.

THE LEGACY & THE KICKSTARTER

This collaboration is what makes City-State of the Immortal Cat Goddess so special. It merges the nomadic, tribal spirit of my Tygerians with the high-fantasy, ancient majesty of Ken and Steve's Egyptos.

And the timing couldn't be better—THE KICKSTARTER IS NOW LIVE!

A brand-new project by the creative team that brought you the original Citybooks, Classic Tunnels & Trolls, Grimtooth's Traps, and Monsters! Monsters! is officially running. This campaign features full-color campaign books exploring ancient, mythic cities ruled over by powerful goddesses on worlds of deep magic:

  • City-State of the Immortal Cat Goddess Campaign Book: An 80 to 120-page full-color volume detailing major locations in a mystical ancient Egyptian city, including the Mummification Temple, lighthouse, library, taverns, docks, underground lairs, shops, a house of healing, and even a zoo!

  • Over 50 Characters Included: Features more than 50 characters fully described for use in ANY RPG and specifically for the Monsters! Monsters! RPG by Ken St. Andre.

  • All-Star Contributors: Contributors to this book include Ken St. Andre, Stefan Jones, David Moskovitz, Earl C. Hedges Jr., Debora Kerr, Steven Crompton, and others.

  • Hidden City of Lamasthu Campaign Book: An 80 to 100-page full-color book inspired by H.P. Lovecraft's descriptions of ruined cities where Cthulhu's worshippers dwell.

  • Horrific Locations: Includes strange and horrific locations like the hatchery, the Pit, Lamasthu's palace, Cthulhu's temple, a torture complex, the place of transformation, and the Labyrinth where the Sumerak live.

You can slot these individual establishments separately into your existing campaign, or use the entire city maps as an all-new sandbox campaign on Zimrala!

๐Ÿ‘‰ BACK THE KICKSTARTER ON OUR LIVE CAMPAIGN PAGE!

CAMPAIGN ADD-ONS & DIGITAL EXCLUSIVES

Looking to round out your tabletop package? You can customize your pledge right now with these incredible, 100% human-artistry add-ons:

  • Monster's Apprentice Game Magazine (Printed): The physical edition of our Egyptos-themed tribute magazine containing gaming articles, rules, and fiction. Contains NO A.I. art or writing.

  • Monster's Apprentice PDF Download: A high-quality digital download of the 48-page color magazine containing Ken St. Andre's new solo "Jungle of Zim", a GM adventure by Debora Kerr, a trap article, monster rules, and an interview with artist Rob Carver. Contains NO A.I. art or writing.

  • Cthulhu Vinyl Sticker (2" x 3.5"): Show your Cthulhu loyalty to Lamasthu with this high-quality vinyl sticker, perfect for notebooks, windows, or your car. (+$3)

  • 3 Monster Roll-up Dice: Unique 19mm 6-sided dice with numbers 7–12 instead of 1–6. Developed by Ken St. Andre in 2015 for rolling higher-level monsters like Zim and Dragons. Features engraved pips in blue or black, with special character generation instructions included in one of the new campaign books. (+$6)

  • 3 Crystal Skull Dice: High-quality engraved Chessex d6s featuring a Skull on the 1 position. Available in Clear Red, Clear Teal, or a custom mix. (+$6)

  • 3 Cthulhu Dice: High-quality engraved Chessex d6s featuring Cthulhu on the 1 position. Available in Dark Green, Slime Green, or a custom mix. (+$6)

  • M!M! Official Dicebag: A green felt dicebag featuring a black drawstring and the official M!M! Zim Troll logo on one side. (+$7)

  • 2-Sided Color Map (Zimrala & Dungeon): A large 18 x 24 inch glossy map. One side features a tactical Dungeon grid built for miniatures and standees, while the reverse features a detailed world map of Zimrala. Includes the PDF version. (Available for printed reward tiers). (+$9)

  • M!M! GM Screen: A heavy, thick, 6-panel glossy printed screen. The front displays full-color cover art from the new campaign books, while the back features rapid-reference tables for Saving Rolls, 31 Monster Kindreds, Chaos Factor, Stunting, Spell Lists, Weapons, and Armor. (+$10)

  • Standees Cards (Sets 2–4): Three printed color cardstock sheets (roughly 8 x 11 inches) containing up to 25 different two-sided miniature-scale characters and monsters to cut and fold. (+$10)

  • Trail to Zimrala Solo: A Western-themed solitaire and GM adventure by Ken St. Andre set in the 1870s Utah Territory near Skinwalker Ranch. Team up with the skilled warrior Erika Amerika to track a dimensional gate invasion stemming from Zimrala. (+$10)

  • City State Goddesses Map Guidebook: A 32-page saddle-stapled booklet providing quick-reference, paragraph-length descriptions for all numbered points of interest on the two city maps. Contains NO A.I. images or text. (+$12)

  • Toughest Dungeon in the World Solo: Ken St. Andre's classic 1980 Judges Guild adventure, expanded to a 48-page monster-mash edition with new illustrations and graphics by Phil Longmeier and Steve Crompton. (+$14)

  • Trail to Zimrala Solo (Signed Edition): The unique 1870s Western-horror solo module, personally signed by author Ken St. Andre and artist Steven S. Crompton. (+$14)

  • Jungle Jeopardy Solo: A printed M!M! solo module focusing on surviving the demon-filled northern jungles of Zimrala, written by Ken St. Andre. (+$14)

  • Trollgod's Crystal Caverns Solo: The classic subterranean printed solo adventure designed by Ken St. Andre. (+$14)

  • Monsters! Monsters! Zero Edition (1976 Draft): An authentic look at RPG history, printing Ken St. Andre's unreleased early draft of the M!M! rules with personal 1970s artwork from Rob Carver, Ernest Hogan, and others. (+$14)

  • Mission for a Cat Goddess Solo Adv: Brought to Zimrala by Sekhmet to retrieve a fabled crystal skull from an ancient pyramid. This printed edition includes full maps and character stats so you can seamlessly run it as a face-to-face GM adventure. (+$15)

  • Lamasthu's Lair (Solo & GM Scenario): A high-stakes subterranean cavern crawl on Zimrala to rescue human children from troglodyte captors. Direct contact with deities and risk of monstrous transformation are guaranteed. (+$15)

  • Humans! Humans! Rules Supplement: A 1st Edition rule supplement written by Ken St. Andre detailing how to create, train, and equip human characters, introducing Professions, Skills, and rules for enhanced avatars like Vampires hiding in human form. (+$15)

  • Monsters! Monsters! 2.0 RPG Rulebook: A printed copy of the classic 2020 2nd Edition rulebook. This 60-page saddle-stapled volume contains all the fundamental rules and a full starter GM adventure. (+$16)

  • Original Sorcerer's Apprentice Magazine #15: A pristine vintage copy from the archives featuring a mini-solo by Ken St. Andre, Michael Stackpole's T&T skill rules, and fiction by Robert E. Vardeman. Signed by Steven Crompton, whose interior art is featured. (Only 6 copies available total!) (+$21)

  • Original Published Tabletop Art Piece: Own an original, hand-drawn illustration by Steven S. Crompton published in an official Monsters! Monsters!, Tunnels & Trolls, Grimtooth's Traps, or classic comic book. Backers can choose between gaming or comic themes to be shipped with their print items. (+$29)

  • Monsters! Monsters! 2.7 Spiral-Bound Rules: A full printed copy of the comprehensive 96-page 2.7 core rulebook. Wire-bound to stay perfectly open and flat at your gaming table without wearing down the spine. (+$35)

  • Trollgod's Skullquest Hardback: A massive campaign travelogue detailing the Trollgod's journeys across Zimrala. Features over 60 fully statted monsters, 50 unique items, encounters with deities, maps, and campaign scenarios compatible with any RPG system. (+$39)

  • Monsterary of Zimrala (MoZ) Hardback: The comprehensive creature guide detailing over 110 unique, illustrated monsters set against the background of the fantasy world of Zimrala. (+$48)

  • Monsterary of Zimrala (Slipcased Edition): The premium, ultimate collector's edition of the MoZ hardcover, safely protected inside a beautiful custom-fitted archival slipcase. (+$98)

WHAT THIS MEANS FOR YOUR GAME

If you are a Game Master running an adventure or a mission in Sekh-Atem during the Kickstarter campaign, keep these tactical lore pieces in mind for your sessions:

  • The Guard is Loyal: You cannot bribe a Southern Tribe Elite. They aren't serving for bronze or gold coin; they are serving for the protection of their very soul.

  • The Sight of the Goddess: Because they revere Sekhmet as their Creator, they treat her commands as absolute, unquestionable law.

  • Tygerian Instincts: They bring the rugged, home-brew toughness of the Tygerian Isles straight to the refined, stone-carved streets of the Egyptos.

๐Ÿ“œ PRODUCT IDENTITY & LEGAL

The following items are designated Product Identity of Arthur Earl C. Hedges Jr. / The Adventures of Captain Hedges: The world of Zimrala, the Tygerian Isles, the Ether Dragons, the Tiger Force Shadow Saga, the specific "Hedge Wizard of the Shreveport Cabin" persona, and the "Royal Cartographer" archetype. Monsters! Monsters! and Humans! Humans! (1st Edition) are trademarks of Ken St. Andre and Trollgodfather Press and are used with permission. The statistics and game mechanics provided herein are designated as unofficial playtest material for the Tygerian Isles campaign setting. © 2026 Arthur Earl C. Hedges Jr. All rights reserved.

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