Friday, June 1, 2018

Does anyone have any tips on how to build a sword adept?

I know with the new SRM Season 9 Neo Tokyo coming out at Origins Game Fair this year I am sure that some one will want to build a Ninjetsu or Street Samurai Sword Adept before too long!

Imagine your character, how does he look? What are his hobbies? Does he prefer a certain kind of sword? Think about how to make him cool and fun. What is different about him from other sword adepts?

One of my Players in my London falling group built an Elf Sword Adept Street Samurai who was a decedent from the Elf's of Gwaniod so I know it can be dune. He had a lot of fun playing him.

I personally see Adepts as the super-specialists of Shadowrun, they can do a couple of things but they do them REALLY well. So my best general advice without helping you build the character is to not be afraid to specialize. You'll probably also want to focus on attributes more than skills I think. Like any primary combatant, you'll want high Reaction and Intuition to avoid getting hit (maybe even more than most) and solid armor and Body to resist it when you do. You'll also want high Strength for damage since your primary weapon will be melee. And you'll want high Agility because, like any melee character in a primarily ranged combat situation, you want to close the distance with your enemies as quickly as possible so the have less chance to ventilate you.

Luckily as an Adept, you also have your powers to help with this. Increase Reflexes is one of my personal favorites, and then you have powers like Magic Armor, Boost/Increase Attribute, Elemental Weapon, and so on. You also have powers like Light Body and similar that give you a bit of extra mobility. Thrown Weapon Mastery (I think that's what it's called) could be a good idea too if you want a secondary focus in thrown weapons, which might not be a bad idea since they also rely on your main stat for damage. Just keep in mind that background counts and the like mess with Adept powers as well as spells, so if you rely on them too much you might end up in hot water if you find yourself in those situations.

Update to add to this: June 4th, 2018; Adept Centering (once you initiate a couple times) is a good way to overcome background counts if you're doing anything physical with adepts. Doesn't work out well for face or technical adepts, but for your sword specialist it should be great.

Another updated thought to add to this: June 5th, 2018; Get the Nodachi from Street Lethal, take Improved Reflexes 3, Improved Ability: Blades, and Critical Strike. If you want to go full meme, take something like the Stag mentor spirit, for an extra 2 dice with Blades.
Here is a non mission street level character If you want basically the same thing, but more pink mohawk and a bit more optimized mechanically, then ignore Str entirely and just grab an Ash Arms Monofilament Chainsaw. You now have a 12P, -8AP weapon that does double damage to barriers, which synergizes with both Critical Strike AND Death Dealer, enabling you to throw around a 28P/-8AP chainsaw strike and do things like saw a hardened bunker in half. OH ya this would be Classic Chainsaw massacre Shadowrun style.

Another build that jumps to mind is a smooth-talking elf that dual wields broadswords with red tassels. His father pressured him into knight errant and encouraged him to forget his passion for action trids, but he always practiced in secret and one day decided to quit knight errant and pursue his own path, to get paid for his real passions.


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