The coffee is on its third reheat and the sun isn't even a rumor yet over the bayou. Been spending the pre-dawn hours deep in the guts of the Nocturnis City setting, hammering out one of the most critical systems: the flow of money.
In a neo-noir world, wealth isn't just for buying cybernetics or paying for information. It's a measure of power. It’s the wall that separates the struggling PI from the untouchable families who own the skyline. It’s the difference between getting a lead and getting lead poisoning. We needed mechanics that felt like that—gritty, meaningful, and deeply integrated into the world.
We've been building out a D6-based Wealth Factor system on a 1-30 scale. It’s been a fascinating exercise in ranking the city's titans. Where do you place the old-money, land-rich Hedges Family versus the silent, insidious financial web of the Sterlings? How do the street-level rackets of the Barlows compare to the legitimate-but-brutal construction empire of the De Costas? And where, on that scale, does the god-like technological might of Victor Thorne even fit?
We're tying it all directly to the characters. Your starting profession—be it a Channel 6 News Reporter, a Gridiron League player for a Blackwood-owned team, a paramedic wading through the city's carnage, or a simple farmer getting squeezed by the agricultural giants—will set your first rung on that long, bloody ladder. From there, you can spend XP to climb, but every step up has a narrative cost.
It’s coming together. In Nocturnis, every credit has a story, and most of them end in tragedy.
their will even be a land management and business tools for you to use as well.
Yours For now Captain Hedges.
No comments:
Post a Comment