Whispering Isles G.I.L. Report: Week 14 – The Plague and the Pivot
The "Royal Cartographer" has recorded a total shift in the basement. Old Man Durell's rebuilt Rotters have arrived, and they have instantly turned the bottom tier into a biohazard zone.
Feature Game: The Plague-Ship Docks
The Plague-Festered Armada (3-13-1) vs. Mist Haven Mariners (1-15)
Venue: The Rotter Marshes
The Narrative: The Mariners expected the same old "shamblers," but they met Lord Pox-Hook and Count Corruptus. The Mariners' "Living" Necromantic speed was useless inside the 5-player Disturbing Presence field.
The Play: The Rotspawn "Kraken’s Bile" used its tentacles to hold the Mariners' Alpha Werewolf in place for the entire first half. Meanwhile, the Fester-Guard Rotters used their Dirty Player skills to foul any Mariner who fell into the mud. By the 4th quarter, the Mariners were physically broken.
Final Score: Plague-Festered Armada 28, Mariners 0.
Round-Robin Results: The Sovereign 14-0
Swan Knights (14-0) vs. Bluebonnet Volcanous Fire-Smokers (11-3): THE REMATCH. In another heart-stopper, the Sovereigns proved their Week 12 win wasn't a fluke. The Knights used their "Cardinal-Hawk" vertical game to stay just out of reach of the Smokers' flames, handing your Fire-Smokers their third loss in a massive defensive battle. Final: 17-14.
Bengali Water Tigers (14-0) vs. Black Rock Spire Juggernauts (12-3): The Tigers remained perfect by the skin of their teeth. The Tiger Force offense scored a diving touchdown with only seconds remaining on the clock to sink the Spire. Final: 28-21.
Azatar Tribe (12-4) vs. Stone Goliaths (10-4): ZUG RETURNS. Even with The Mighty Zug back on the pitch, the Tribe’s momentum was too high. They utilized their high-plains tactical "pivot" to stay away from Zug’s fists, securing a low-scoring upset. Final: 7-3.
Moon Elves (6-9) vs. Blackwood Ravens (4-11-1): OVERTIME MAGIC. For the second week in a row, the Moon Elves won in OT with a 3-point field goal. Prince Elarion is becoming a local legend. Final: 24-21 (OT).
Silverton Razorbacks (4-12) vs. Goat Tribe (3-12): The Razorbacks are officially on fire! They picked up their third win by mauling the Goats, proving their "Rotter-Style" shift is the real deal. Final: 14-7.
Shadowborne Specters (11-4): WEEK 14 BYE. The Specters take their win and continue their shadowy preparations for the final four weeks.
Official Week 14 Standings
| Rank | Team Name | Record | Status |
| 1-2 | Swan Knights | 14-0 | Sovereigns (Perfect) |
| 1-2 | Water Tigers | 14-0 | Tiger Force (Perfect) |
| 3 | Fire-Smokers | 11-3 | Angry |
| 4 | Juggernauts | 12-3 | Powerhouse |
| 5 | Azatar Tribe | 12-4 | Giant Killers |
| 6 | Shadowborne Specters | 11-4 | Rising (Bye Win) |
| 7 | Stone Goliaths | 10-4 | Stumbling |
| 8-13 | The Field | < 6 Wins | Dangerous |
To keep the Royal Cartographer’s charts accurate, we must record the absolute upheaval in the lower ranks. Week 14 was the "Great Pivot"—the week where the basement teams stopped being victims and started becoming predators. With Old Man Durell's rebuilt Armada and the Razorbacks' sudden winning streak, "The Field" is now a dangerous place for anyone to travel.
Here is the state of The Field as we move into the final four-week sprint.
The Field: Teams 8–14 (Post-Week 14)
| Rank | Team Name | Record | Status | The Week 14 Narrative |
| 8 | Azatar Tribe | 12-4 | Giant Killers | Firmly holding the #8 spot. By beating the Goliaths (even with Zug back), they’ve proven they are the masters of the mid-tier. |
| 9 | Moon Elves | 6-9 | OT Specialists | Rising: Their second straight Overtime win has propelled them to 6 wins. They are now the highest-ranked team with a losing record. |
| 10 | Blackwood Ravens | 4-11-1 | Faded Wings | Two straight losses in OT/close games have grounded the Talon-Kin. They are struggling to find their "High-Flyer" rhythm. |
| 11 | Silverton Razorbacks | 4-12 | Hog Wild | 3-Game Win Streak! The "Rotter-Style" shift has saved their season. They are no longer the league's laughing stock. |
| 12 | Goat Tribe | 3-13 | Milk-Fogged | Sinking fast. The "Mother's Milk" seems to have turned sour as they fall to the surging Razorbacks. |
| 13 | Plague-Festered Armada | 3-13-1 | Biohazard | The Rebuild Win: Old Man Durell’s new squad absolutely dismantled the Mariners. They are the team everyone is now afraid to play. |
| 14 | Mist Haven Mariners | 1-15 | Dead in the Water | The "Living" Necromantic curse has completely failed. They are now the lone residents of the basement. |
Scouting the Lower Isles
The Armada's Aura: The Plague-Festered Armada (formerly Rotters) is now the most physically imposing team in the bottom tier. Their Disturbing Presence field makes them a nightmare for the high-passing teams like the Moon Elves or Ravens.
The Razorback Grit: The Silverton squad has embraced a "Blue Collar" brutality. They aren't playing pretty, but they are winning games by simply out-lasting their opponents in the mud.
The Mariner Crisis: With only one win (the Week 10 Bye), the Mariners are facing a complete identity crisis. The "Cursed Marauder" experiment has resulted in more injuries than touchdowns.
Product Identity & Legal
The following items are designated Product Identity of Arthur Earl C. Hedges Jr. / The Adventures of Captain Hedges: The "Trident Trophy" League Shield, all team logos, and original character art. The world of Zimrala, The Tygerian Isles, The Whispering Isles Island Chain, and the Gridiron League. The "Hedge Wizard of the Shreveport Cabin," the "Royal Cartographer" archetype, and "Captain Hedges." The Ether Dragons, Tiger Force Shadow Saga, and Emperor Rajah. The Trident Trophy, Ink of Anticipation, Compass of Lost Things, Parchment of Echoes, Scope of the True Meridian, Rod of Infinite Spanning, and Plumb of Gravity’s Anchor. Open Game Content: The game mechanics, including the use of OpenD6 (D6 System) attributes and skill checks, are utilized under the terms of the Open Game License (OGL) v1.0a. © 2025 Arthur Earl C. Hedges Jr. All rights reserved.

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