Year of the Snake: Day 16 – Bonus File: The Smuggler’s Manifest
By Captain Hedges
Log Date: January 16, 2026 Status: FINAL UPLOAD BEFORE LOCKDOWN
One last file before I go dark for the inspection. A Smuggler is nothing without a ship, and a ship is nothing without a crew.
If you are rolling up a Rim-Sector Grifter or a Blockade Runner, here is your home.
THE SHIP: "THE PENITENT THIEF"
Modified Starlight-Class Light Freighter
Craft: Corellian Engineering (Leo Sector Variant) "Starlight" Freighter
Type: Light Freighter / Blockade Runner
Scale: Starfighter
Length: 28 meters
Skill: Space Transports: Starlight Freighter
Crew: 2 (Pilot, Co-Pilot/Gunner)
Passengers: 6
Cargo Capacity: 90 Metric Tons (plus 10 tons in shielded smuggler holds)
Consumables: 2 Months
Cost: 120,000 Credits (Used/Modified)
Hyperdrive Multiplier: x1 (Illegally Overclocked)
Backup Hyperdrive: x10
Nav Computer: Yes (with Junker System charts)
Maneuverability: 2D (Modified thrusters)
Space: 6
Atmosphere: 330; 950 kmh
Hull: 4D
Shields: 2D (can boost to 3D for 1 round by draining weapons)
Sensors:
Passive: 20/0D
Scan: 40/1D
Search: 60/2D
Focus: 3/3D
Weapons:
Dual Laser Cannon Turret (Dorsal)
Fire Arc: Turret
Crew: 1 (or Pilot)
Fire Control: 2D
Space Range: 1-3/12/25
Damage: 5D
Concealed Ion Blaster (Ventral)
Fire Arc: Front
Crew: Pilot
Fire Control: 1D
Space Range: 1-3/7/36
Damage: 4D (Ionization Only)
Ship Lore: The Penitent Thief was originally a pilgrim transport for the Order of the Lion, designed to carry priests to the outer rim. You "acquired" it in a game of Sabacc. You kept the religious name because it confuses the Imperial customs scanners, but you gutted the prayer room and turned it into a shielded cargo hold for smuggling Aetherium and contraband.
THE CREW (PC/NPCs)
Every Captain needs a crew they can trust... mostly.
1. The Co-Pilot/Muscle: "Garrus the Broken"
Species: Leonine (Outcast)
Role: Heavy Weapons / Intimidation
Profile: A former Star Knight who lost his wings (and his honor) in a duel he shouldn't have fought. He is 7 feet of scarred muscle and cynicism. He hates the Ophidians, but he hates the "Self-Righteous" Order even more. He sticks with you because you don't judge him.
Quirk: Sharpens his vibro-axe when he's nervous.
2. The Chief Engineer: "Sprocket" (Real Name: Kaelin)
Species: Space Dwarf (Duergar)
Role: Repairs / Shields / Demolitions
Profile: A genius mechanic who speaks better Binary than Common. She keeps the The Penitent Thief flying with duct tape, prayers, and illegal parts scavenged from the Junker System. She has a bounty on her head for blowing up a mining guild foreman's office (allegedly).
Quirk: Talks to the ship like it's a pet cat. "Easy girl, don't blow the gasket yet."
3. The Ship's "Doc": Dr. Silas Vane
Species: Human (Void-Touched)
Role: Medic / Science / Moral Compass (Broken)
Profile: A former combat medic for the Fleet who saw too much in the Maw. His hands shake until the surgery starts—then he is rock steady. He is addicted to pain-killers but is the best surgeon in the rim. He pays his passage by patching up the crew and keeping the bio-scanners running.
Quirk: Always wears sunglasses, even in the dark (his eyes are sensitive to the Arial light).
End Transmission. See you all after the Inspection.
– Captain Hedges
Product Identity & Legal The "Year of the Snake" Project and the "Hedge Wizard of the Shreveport Cabin" persona are Product Identity of Arthur Earl C. Hedges Jr. OpenD6 and the D6 System are trademarks of West End Games (Purgatory Publishing Inc.). All original concepts (The Penitent Thief, Leonine Outcasts) are designated as Open Game Content. © 2026 Arthur Earl C. Hedges Jr. All rights reserved.
No comments:
Post a Comment