New Character Archetypes: The Tygerian Pioneers
1. The Tygerian Moon Elf (The "Void-Stalker")
Born under the light of the shattered moon Lumis, these elves have adapted to the low-gravity and high-magic environment of the Zosma Quarta orbit.
The Mechanic: They possess an innate Lumis-Sense. They can detect the presence of Moon Crystals within a 1-parsec radius without sensors.
Psionic Bonus: Add +2 to their starting Psionic Rating roll.
The Role: Often serve as the "Eyes" of the ship, spotting portal anchors and drifting debris that the Radiant Interference might hide.
2. The Tygerian Dwarf (The "Crystal-Smith")
Hardy and technologically minded, the Dwarves of the Isles are the masters of the Star Crystals and the ship's physical heart.
The Mechanic: Resilient Physiology. Dwarves are immune to the negative physical effects of high-gravity worlds (up to 3Gs) and have a natural resistance to environmental hazards.
Technical Bonus: They receive a +1D6 bonus when attempting to "Tune" a detuned Brahma, Shiva, or Vishnu crystal.
The Role: The primary engineers who keep the ship's hull intact and the Star Crystals singing in harmony.
3. The Curatar (The "Bionic Guardian")
The Curatar are the protectors of the Sumer Empire's secrets, often serving as the liaison between the organic crew and the Ship’s Brain.
The Mechanic: Bionic Interface. A Curatar can "plug in" to the ship's console to temporarily boost the Ship’s Brain’s Mentality by +5 for one navigation or combat roll.
Psionic Defense: They act as a mental shield, providing a +3 defense bonus against Kthulhu hallucinations for the entire crew.
The Role: The bridge officer responsible for the ship's safety and psionic integrity.
Racial Traits & Mechanics
4 The Tygerian (Tygerian Isles):
Night Vision: They ignore accuracy penalties in low-light ship corridors.
Predatory Reflexes: They receive a $+2$ bonus to initiative rolls during boarding actions.
Claws: Natural weapons dealing $1D6$ damage if unarmed.
The Gristlegrim Dwarf:
Crystal Attunement: As masters of the "Crystal-Smith" trade, they add $+1D6$ to any roll involving the repair or tuning of Brahma, Shiva, or Vishnu crystals.
Radiation Resistance: Their dense physiology allows them to ignore the first $10$ points of radiation damage from leaking warp drives.
Stability: Immune to "Space Sickness" or dizziness caused by rapid artificial gravity shifts.
Here is the gear list for the crews navigating the Zosma System.
Standard Issue Gear & Tools
Universal Translator (Vocal-Bionic): Essential for communicating with the silicon-based insectoids of the Zosma rim.
Cost: 500 E.S.
Atmospheric Filter Mask: Necessary for exploring "Breathable" worlds with high radiant interference or fungal spores.
Cost: 150 E.S.
Gravity Boots: Calibrated to help Tygerians and humans handle the 1.2G heavy-gravity desert worlds.
Cost: 300 E.S.
Moon Crystal Lantern: A portable light source that glows with the hue of the crystal used (Quartz, Vibrant, or Legendary).
Cost: 100 E.S. (plus crystal).
Personal Armament: Offense & Defense
| Weapon / Armor | Damage / Protection | Cost | Special Mechanics |
| Pulse Laser Pistol | $2D6$ | 1,200 E.S. | Drains 1 unit of energy per shot. |
| Vibro-Cutlass | $3D6 + ST$ | 800 E.S. | Favored by Gristlegrim Dwarves in boarding actions. |
| Psionic Feedback Rod | Special | 2,500 E.S. | Amplifies a Human Psionic's mental blast by $+1D6$. |
| Ablative Mesh Suit | 6 Hits absorbed | 2,000 E.S. | Reduces damage from energy weapons; light enough for Tygerians. |
| Heavy Void Plate | 15 Hits absorbed | 5,000 E.S. | Heavy armor; standard for Curatar guardians. |
he Moon Beamer Arsenal
Unlike standard blasters, these weapons are directly influenced by the type of crystal loaded into the chamber.
| Weapon Type | Base Damage | Cost | Crystal Effect |
| Lumis Hand-Beamer | $2D6$ | 1,500 E.S. | Quartz: Standard white beam. |
| Tygerian Long-Beamer | $4D6$ | 3,200 E.S. | Vibrant: Bypasses 2 points of armor. |
| Sumerian Heavy Cannon | $6D6$ | 8,000 E.S. | Legendary: Causes 5ft radius splash damage. |
Special Mechanics: The "Phase" Settings
Following the spirit of 1976 sci-fi, Beamers have three distinct settings controlled by the user's Mentality:
Stun (Coherent Glow): Does no physical damage but requires the target to roll $Saving Turn$ vs $Constitution$ or fall unconscious for $1D6$ turns.
Disrupt (Shatter Beam): Specifically designed to destabilize the molecular structure of Androids and Robots. Deals double damage to non-organic targets.
Incinerate (Full Moon): The lethal setting. If the damage roll is a natural double, the target’s armor is permanently reduced by $1D6$ points due to crystalline heat.
The Recharge Rule
Moon Beamers do not use standard batteries. They must be "bathed" in the light of a moon or a Moon Crystal Lantern for one hour to regain $10$ shots, or instantly swapped with a fresh crystal.
Handheld Tricorder-Style Devices
These devices are essential for the Royal Cartographers and the crew of the Zimrala One Space Station.
| Device Type | Primary Function | Bonus/Mechanic | Cost |
| Medical Bioscanner | Diagnoses alien pathogens or silicon-based injuries. | +3 to Healing or First Aid rolls. | 800 E.S. |
| Engineering Tuni-Meter | Measures the resonance of Brahma, Shiva, and Vishnu crystals. | Required to attempt "re-tuning" a crystal in the field. | 1,200 E.S. |
| Science Geoscanner | Analyzes planetary gravity ($Gravity = .21D - 1/D$) and atmospheric spores. | Identifies if a world is "Breathable" or a "Desert World". | 1,000 E.S. |
The "Crystal Burn" Rule
If a handheld scanner is used within a Fungus Forest or near a Magical Nexus, roll $1D6$. On a roll of 1, the internal Moon Crystal shard burns out and must be replaced (Cost: 50 E.S. for a Quartz shard).
Handheld Tricorder-Style Devices
These devices are essential for the Royal Cartographers and the crew of the Zimrala One Space Station.
| Device Type | Primary Function | Bonus/Mechanic | Cost |
| Medical Bioscanner | Diagnoses alien pathogens or silicon-based injuries. | $+3$ to $Healing$ or $First Aid$ rolls. | 800 E.S. |
| Engineering Tuni-Meter | Measures the resonance of Brahma, Shiva, and Vishnu crystals. | Required to attempt "re-tuning" a crystal in the field. | 1,200 E.S. |
| Science Geoscanner | Analyzes planetary gravity ($Gravity = .21D - 1/D$) and atmospheric spores. | Identifies if a world is "Breathable" or a "Desert World". | 1,000 E.S. |
The "Crystal Burn" Rule
If a handheld scanner is used within a Fungus Forest or near a Magical Nexus, roll 1D6. On a roll of 1, the internal Moon Crystal shard burns out and must be replaced (Cost: 50 E.S. for a Quartz shard).
Unique Tygerian Artifacts
The Scope of the True Meridian: A brass-bound telescope that allows a Royal Cartographer to see through the radiant interference of the Zosma star.
The Plumb of Gravity’s Anchor: A heavy, enchanted lead weight used to stabilize a ship's artificial gravity when the Vishnu Crystal begins to detune.
pdated Product Identity & Legal
The following items are designated Product Identity of Arthur Earl C. Hedges Jr. / The Adventures of Captain Hedges:
The World & Settings: Zimrala, the Tygerian Isles, the Zosma System (Delta Leonis), and the Zimrala One Space Station.
Entities & Archetypes: The Ether Dragons and their portal mechanics, the Dwon, the Sumer Empire, Egyptos, the Tygerian Moon Elves, the Gristlegrim Dwarves, the Curatar Bionic Guardians, the specific "Hedge Wizard of the Shreveport Cabin" persona, the "Royal Cartographer" archetype, and the character "Emperor Rajah."
The Sagas: The Tiger Force Shadow Saga and the original adventure "The Drifting Tower of Frifon."
Unique Items & Technology: Moon Crystals (Crust, Mantle, Core), Moon Beamers (Hand-Beamers, Long-Beamers, Heavy Cannons), the Engineering Tuni-Meter, the Medical Bioscanner, the Science Geoscanner, The Ink of Anticipation, The Compass of Lost Things, Parchment of Echoes, The Scope of the True Meridian, The Rod of Infinite Spanning, and The Plumb of Gravity’s Anchor.
Trademarks: * MoZ Monsterary of Zimrala Monsters! Monsters! and Humans, Humans (1st Edition) are trademarks of Ken St. Andre and Troll Godfather Press and are used with permission.
Starfaring is a trademark of its respective owner.
The statistics, game mechanics (including the Radiant Interference penalties and Crystal Burn rules), and compatible fan content provided herein are designated as unofficial playtest material for the Tygerian Isles campaign setting and are not official products of the trademark holders.
© 2026 Arthur Earl C. Hedges Jr. All rights reserved.
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